Description:
Working with a globally leading Semiconductor company working on cutting edge future GPU products. This is based at their growing European R&D Center. This is a GPU Systems team where you will be helping create next generation graphics cores for mobile devices.
Minimum Qualifications:
- Bachelor’s degree in Engineering, Information Systems, Computer Science, or a related field, with at least 4 years of experience in Systems Engineering or a similar role.
- Master’s degree in Engineering, Information Systems, Computer Science, or a related field, with at least 2 years of experience in Systems Engineering or a similar role.
- PhD in Engineering, Information Systems, Computer Science, or a related field.
Key Skills/Experience Required:
- Experience in programming and modeling using C++, with a solid understanding of Computer Architecture and/or Graphics Pipelines.
- Strong debugging and problem-solving abilities.
- Proficient in writing clean, professional, and maintainable C++ code.
Preferred Skills/Experience:
- Familiarity with graphics, ray tracing, or compute architecture and pipelines (e.g., DirectX, OpenGL, OpenCL, Vulkan, etc.).
- Proficiency in scripting languages such as Perl or Python, in addition to strong C/C++ skills.
- Good communication skills and the ability to work effectively as part of a team.
- Experience with SystemC and TLM is a plus.